Hellfire is the free multiplayer PVP DLC to Archangel VR and I was brought on to help update the mech HUDs and menus for multiplayer. We wanted the UI to resemble the one from the single-player game but with a little bit more flexibility. We had a co-development team helping us with Archangel: Hellfire so the majority of my time spent on the project was developing the new user experience for multiplayer and providing direction for the co-dev team to implement. Below is a few 2D examples of how I wanted to keep the game recognizable for those players coming from the single-player but still being able to update the look and feel a bit.
In Hellfire, we start you off the in hangar where you are standing at the feet of the giant mechs. Naturally, this is the perfect spot for a start menu! I found these 2D mock-ups to be super helpful especially when collaborating on a team without a dedicated UI person. The interactions were already set by the first game (physically jutting your hand into the button and gripping to interact) so I couldn’t change that.
You can see a lot of the UI in action by watching this awesome video by Youtuber, Nathie: