Studio  /  Personal Work

Role  /  UI Designer

Visit  /  Online


A Lovecraftian-themed crafting game where you must complete enough rituals/spells to strengthen your Outsider to beat the one destroying. This was a Ludum Dare game that seemed to receive some really good feedback. This one is a bit more "finished" in the sense that there is an end-game and everything works as it should. I helped with the game design and illustrated the Outsiders, the ingredients (some have been re-purposed), and designed the user interface.