Prototype | RitualCraft
A Lovecraftian-themed crafting game where you must complete enough rituals/spells to strengthen your Outsider to beat the one destroying. This was another Ludum Dare game that seemed to receive some really good feedback. This one is a bit more “finished” in the sense that there is an end-game and everything works as it should.
I helped with the game design and illustrated the Outsiders, the ingredients (some have been re-purposed), and designed the UI\UX.